Player count, raid duration, and boss spawn rates for each map.

Bosses · Spawn chance
The industrial estate and facilities of Chemical Plant No. 16 were rented out illegally to the TerraGroup corporation. During the advent of the Contract Wars, the plant became the scene of numerous firefights between BEAR and USEC that ultimately determined control over the industrial district of Tarkov. Later on, in the wake of the chaos, the plant facilities became a shelter for the remaining civilians, Scavs, and military operatives, including the scattered remains of the BEAR and USEC contingents.

Bosses · Spawn chance
A large area of industrial park land situated adjacent to the factory zone. The area houses a customs terminal, fuel storage facilities, offices, and dorms, as well as a variety of other infrastructure and buildings.

Bosses · Spawn chance
The Priozersk Nature Reserve recently became part of the state-protected wildlife reserves of the North-Western Federal District.

Bosses · Spawn chance
The lighthouse at Cape Dalniy was an important strategic object on the way to Tarkov. During Contract Wars, it was the main entry point for USEC units and served as their base of operations. After the conflict, Scavs took a fancy to this place, until the old owners returned, who decided to stay in Tarkov and establish their own order.

Bosses · Spawn chance
The Shoreline area makes up a large part of the outskirts of Tarkov and is located next to the Port. The area houses a partially abandoned village, modern private housing, agricultural fields, long stretches of beach, a boating facility, gas station, weather station, and a cellular tower as well as other commercial facilities. Shoreline's main point of interest is the Azure Coast health resort which consists of several blocks, exclusively powered by a nearby hydroelectric power plant. The resort had previously been used as temporary accommodation for members of TerraGroup and the corporation's associated divisions in preparation for the evacuation of the Tarkov Port.

Bosses · Spawn chance
The secret Federal State Reserve Agency base that, according to urban legends, contains enough supplies to last for years: food, medications, and other resources, enough to survive an all-out nuclear war.

Bosses · Spawn chance
The South Interchange is a key transport location for the city. This strategic area connects the port and harbor with the industrial outskirts of Tarkov. Located in the center of the interchange is a huge ULTRA shopping mall which was used as the main base of operation for the EMERCOM evacuation.

Bosses · Spawn chance
Downtown Tarkov houses banks, malls, and hotels, as well as all the other amenities a thriving metropolis could have needed.

Bosses · Spawn chance
The industrial estate and facilities of Chemical Plant No. 16 were rented out illegally to the TerraGroup corporation. During the advent of the Contract Wars, the plant became the scene of numerous firefights between BEAR and USEC that ultimately determined control over the industrial district of Tarkov. Later on, in the wake of the chaos, the plant facilities became a shelter for the remaining civilians, Scavs, and military operatives, including the scattered remains of the BEAR and USEC contingents.

Bosses · Spawn chance
Secret underground TerraGroup Labs facility hidden right under the center of Tarkov. Officially, this research center does not exist and, based on data scraps, is engaged in research and development as well as testing and simulation of projects in chemistry, physics, biology, and other high technology.

Bosses · Spawn chance
No major bosses
The business center of Tarkov. This is where TerraGroup was headquartered. This is where it all began.

Bosses · Spawn chance
The business center of Tarkov. This is where TerraGroup was headquartered. This is where it all began. The area has yet again become a hot zone since the early days of the conflict.

Bosses · Spawn chance
The southern port Terminal has been under Russian Armed Forces control since the beginning of the Tarkov conflict. After the city was sealed off, the terminal was fortified and became the primary evacuation point, sought by both civilian refugees and PMC units. According to unconfirmed reports, TerraGroup personnel were also evacuated through this port.

Bosses · Spawn chance
A facility of one of TerraGroup's contractors, Knossos LLC. According to public sources, they build amusement and theme parks. However, this place looks more like a heavily fortified bunker than a new theme park.

Bosses · Spawn chance
No major bosses
The business center of Tarkov. This is where TerraGroup was headquartered. This is where it all began.

Bosses · Spawn chance
In the Gulf of Finland, trapped within the blockade surrounding Tarkov, lies the nuclear-powered icebreaker "Boreas", owned by the logistics corporation Paradigm Shipping. The exact purpose of "Boreas" and the cargo it carries remain unknown. It appears that Paradigm Shipping and TerraGroup made special efforts to minimize any mention of the icebreaker in the press and keep its routes and assignments classified.

Bosses · Spawn chance
Secret underground TerraGroup Labs facility hidden right under the center of Tarkov. Officially, this research center does not exist and, based on data scraps, is engaged in research and development as well as testing and simulation of projects in chemistry, physics, biology, and other high technology.